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January 17, 2007

Adam Nash

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Interactive Second Life Sculpture Park

[left Anahata The Mute Swan by Adam Nash] Adam Nash (Adam Ramona in SL) has been applying his expert real-time 3D artisan skills within Second Life. Based out of Marni Island, Adam has installed a series of interactive and highly immersive audio-visual sculptures that test the limits of SL’s scripting and audio capabilities. His works are important in helping establishing multi-user virtual envoronments (MUVEs) as a sophisticated, collaborative spaces for artists.

Adam and I collaborated on Cantata Park (below), an interactive, cut-up narrative sculpture located on my piece of Marni. The cooprerative build took place over a week or so with only the audio recordings conducted face-to-face. Design, script/audio embedding, testing and fixes all took place via SL and Skype.

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Cantata Park, by Chris Dodds (Mashup Islander in SL) and Adam Nash

More SL sculptures by Adam Nash

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Anahata The Mute Swan

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Bell Garden

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Blue

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Eudemonia Stallata

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Pure Absence

Direct link to Adam’s work: http://slurl.com/secondlife/Marni/220/199/23/
Direct link to christo’s work: http://slurl.com/secondlife/Marni/205/53/25/

Gary Hazlitt publishes the Just Virtual blog and recently interviewed Adam and I regarding the works. [posted by christo Selectparks]

Posted by jo at January 17, 2007 04:25 PM

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