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February 22, 2005

Brainscore

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Avatars As Virtual Filters

Brainscore, by Darij Kreuh and Davide Grassi, features two performers in front of a screen where computer-generated events are projected. A console allows performers to act in a virtual reality environment through their avatars.

Three electrodes attached to the performer's heads transmit the brain's electric signals to an electroencefalograph, which analyses and transfers them to a computer, which in turn processes them. An eye-movement tracking system enables the performers to control visual entities in Virtual Reality by their eye movements. Viewers watch the performance wearing polarized glasses to perceive the events in 3D as appearing between the two performers. The flow of the information moves from physical space into virtual (performers > avatars) and than back (avatars > audience). Avatars act thus as a "virtual filter" between performers and audience. [blogged by Regine at near near future]

Posted by jo at February 22, 2005 03:27 PM

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