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July 06, 2005

Façade + Auto Mata

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Finally, the Curtain Opens on Façade

This long-awaited one-act interactive drama, featuring a 3D environment and voice-acted, AI-driven characters, Façade has been a testbed for research in and development of new discourse-based NLP techniques, a new drama management framework, and new ways of allowing behavior hierarchies to interact. It has been the source of more than a dozen academic publications co-authored by Michael and Andrew, as well as Michael’s Carnegie Mellon University Ph.D. dissertation. A pre-release version of Façade was a finalist in the 2004 Independent Games Festival. Façade is also delightfully entertaining and abundant in its dramatic and artistic merits. It offers a fairly short dramatic experience that is intensive and compelling, and unlike anything else I have seen in video games or other interactive systems.

The New York Times called Façade “the future of video games” and one person who has devoted his life to interactive storytelling, Chris Crawford, said the system was “the best actual working interactive storyworld yet created.” You can read the official press release on Façade, read on for more about the release, or skip directly to the download page on InteractiveStory.net.

From there, you can download the 800MB program via BitTorrent; Andrew and Michael also provide the program on two CDs which are sold at cost, for $14 plus shipping.

Since the program is provided for free and and the CDs set is sold at cost, and because you like schwag, you may also be interested in supporting the creators of this system by purchasing some of the Façade merchandise that is available. The items for sale include the “hint book” Behind the Façade, which Andrew and Michael will email for a donation of only $5; there are also T-shirts, a hat, and other items.

Although we love for you to post comments here, and hope that you will, there will also be a bulletin board set up on InteractiveStory.net for detailed discussions of matters related to Facade. I can’t wait to hear what others think of this piece. Michael and Andrew tell me that they are also eagerly looking forward to people’s feedback about, comments on, and criticism of the first fully-realized prototype interactive drama, Façade. [blogged by Nick on Grand Text Auto]

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Auto Mata: A New Label for Computer Lit, Art, and Games

Auto Mata, an independent label for extraordinary e-lit, digital art, and computer games, has just been launched by the six “drivers” of the blog Grand Text Auto: Mary Flanagan, Michael Mateas, Nick Montfort, Scott Rettberg, Andrew Stern, and Noah Wardrip-Fruin.

Façade, the long-awaited one-act interactive drama by Michael Mateas and Andrew Stern, is the first Auto Mata release. The interactive fiction Book and Volume is in the works now and will be coming from Auto Mata soon. [via elo blog]

Posted by jo at July 6, 2005 12:22 PM

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