Networked_Music_Review
Scroll to prev post Scroll to next post

Category: platform

4th International Workshop in Mobile Music Technology 2007

mm.jpgMOBILE MUSIC TECHNOLOGY :: FOURTH INTERNATIONAL WORKSHOP :: AMSTERDAM, THE NETHERLANDS, 6-8 MAY 2007 :: Registration deadline: 16th April 2007

Combining music and mobile technology promises exciting future developments in a rapidly emerging field. Devices such as mobile phones, Walkmans and iPods have already brought music to the ever-changing social and geographic locations of their users and reshaped their experience of the urban landscape. With new properties such as ad hoc networking, Internet connection, and context-awareness, mobile music technology offers countless new artistic, commercial and socio-cultural opportunities for music creation, listening and sharing. How can we push forward the already successful combination of music and mobile technology? What new forms of interaction with music lie ahead, as locative media and music use merge into new forms of everyday experiences? Continue reading


Mar 30, 2007
Comments (0)

Networked Music Performance System

rehearsal.jpgNMP – A New Networked Music Performance System [PDF] by Xiaoyuan Gu, Matthias Dick, Ulf Noyer, Lars Wolf (Technical University Braunschweig, Institute of Operating Systems and Computer Networks (IBR); Mühlenpfordtstraße 23, Braunschweig 38106, Germany, E-mail:{xiaogu, dick, unoyer, wolf}@ibr.cs.tu-bs.de URL: http://www.ibr.cs.tu-bs.de

Abstract—Although IT has penetrated into nearly every aspect of the work and life of human beings, music professionals still stick to the traditional way of carrying out rehearsals and concerts. Music performance in this way requires physical presence of the participants and has a number of inherent limitations. We introduce in this paper a prototype of a novel Networked Music Performance system that enables the music professionals and enthusiasts to play with each other through cyberspace. An application like this is bandwidth demanding, highly delay-sensitive and requires the synchronization of the audio streams. Hence, the support from underlying end-systems and networks is critical. However the current source coding mechanisms and the best-effort nature of the Internet poses many challenges to achieve the desired quality of service. We have implemented the prototype in a Local Area Network environment on Linux PCs. The system contains four major interactive components and enables two different application scenarios of real-time rehearsal and rehearsal on-demand. Continue reading


Mar 14, 2007
Comments (0)

Reblogged WhisperBox

whisperbox-at-nmc-campus.jpgSecond Life, one of the most populated MMORPG, is an important watching point to verify how the borderline between real and virtual tends to become more and more ephemeral. In the last months Second Life has seen many famous names and brands of the real world coming into its virtual spaces. The Reuters news agency has opened a virtual editorial office, IBM decided to test here its v-business (virtual business) idea. Many other events as lectures, talks (Lawrence Lessig), concerts (Suzanne Vega) has packed the SL dwellers agenda. So an interactive audio installation couldn’t be missed. A certain Robbie Dingo (this is the name of the homonymous British sound designer avatar) programmed his WhisperBox (a 21st Century Folk Song). Continue reading


Jan 16, 2007
Comments (0)

PitchWeb

pitchweb.gif

Jam this Wednesday

PitchWeb jam this Wednesday, June 29, from 6-8 pm EDT. The occasion is a book release party Routledge is giving for William Duckworth’s “Virtual Music: How the Web Got Wired for Sound.” They’ll be playing as DJ Tamara and the Laptops. The plan is to make the party a “virtual” experience: the party goers have been invited to bring their laptops, and Nora will be weaving the online band into Tamara’s house mix and a webcast.

Hope you can join them online at http://www.pitchweb.net/. All you have to do is click, sign on, join a group, and play along. As with the 12-hour May-Day PitchWeb jam, Wednesday’s session will also become source material for the yearlong Deep Time: Songs for Servers project that we’re beginning later this year.
Continue reading


Jun 28, 2005
Comments (0)

Distributed Immersive Performance

comm_imersinet1.jpg

Real-time, Multi-Site Performance

The Integrated Media System Center (University of Southern California) is working on the architecture, technology and experimental applications of a real-time, multi-site, distributed, interactive and collaborative environment called Distributed Immersive Performance (DIP). The objective of DIP is to develop the technology for live, interactive musical performances in which the participants – subsets of musicians, the conductor and the audience – are in different physical locations and are interconnected by very high fidelity multichannel audio and video links. DIP is a specific realization of broader immersive technology – the creation of the complete aural and visual ambience that places a person or a group of people in a virtual space where they can experience events occurring at a remote site or communicate naturally regardless of their location.


May 17, 2005
Comments (0)

Video Conferencing Software as a Performance Medium

greshem.gif

Is There No There There?

“ABSTRACT: This paper surveys past performances in which the author collaborated with several other dancers, musicians, and media artists to present synchronized co-located performances at two or more sites. This work grew out of the author’s participation in the landmark computer music ensemble, “the HUB”. Each of the various performances were made possible by an evolving array of video conferencing hardware and software. These will be discussed. The problems and interesting side effects presented by latency and dropouts are a unique part of this performance practice. Leveraging the concepts of shared space, video and audio feedback generate evolving forms created by the combinations of the space, sounds and movements of the participants. The ubiquity of broadband Internet connections and the integration and constant improvement of video conferencing software in modern operating systems, makes this unique mode of performance and essential area of research and development in new media performance.” From Video Conferencing Software as a Performance Medium by Scot Gresham-Lancaster.


Apr 26, 2005
Comments (0)

dotdotdot

31571.gif

Glimpses of Unseen Places

A landscape from beyond the edges of the browser window that gives glimpses of unseen places. dotdotdot is constructed using several different motion capture systems and improvised performances creating abstract digital portraits. These animated avatars move and react to players inputs within an online virtual environment.

dotdotdot provides a good example of the ways in which practitioners using old media and new media can collaborate to produce an ongoing body of work challenging the canons from which each component of the work orginates. Using motion capture, web tools, animation, games engines, sound and movement dotdotdot presents a series of animated interactive vignettes. These can be manipulated in terms of speed, sound, rotation and movement so that the basis of the range of visuals on offer stays the same but also so that the viewer/player can change them to accommodate their own preferences. [via Rhizome]
Continue reading


Mar 8, 2005
Comments (0)

QUINTET.NET

quintet.gif

Full-Fledged Multimedia Performance Environment

: A new version of the critically-acclaimed network-performance Quintet.net has just been announced. Quintet.net, which was called by computer musician Ian Whalley a highlight of the 2003 ICMC, now features an elegant brushed-metal graphical user interface and many improvements under the hood, such as network jitter compensation.

With its Viewer add-on, the application is a full-fledged multimedia performance environment with real-time notation, microtonal playback capabilities and a suite of authoring tools, the Composition Development Kit. Quintet.net is based on Max/MSP/Jitter and is available for free for both the Macintosh OS X and Windows platforms. Continue reading


Mar 7, 2005
Comments (0)

Seine hohle Form

ii-265x310.gif

Collaborating on Interactive Performance Works

Abstract: Composers and choreographers face unique and largely unexplored problems as they collaborate on interactive performance works. Not the least of these problems is settling on schemes for mapping the various parameters of human movement to those possible in the world of sound. The authors’ collaborative piece, Seine hohle Form, is used as a case study in the development of effective mapping strategies, focusing on dance gesture to real-time music synthesis. Perceptual correlation of these mapping strategies is stressed, albeit through varying levels of abstraction. Read Seine hohle Form: Artistic Collaboration in an Interactive Dance and Music Performance Environment by Joseph Butch Rovan, Robert Wechsler and Frieder Wei, Crossings: Electronic Journal of Art and Technology, Issue 1.2


Feb 23, 2005
Comments (0)

Active Ingredient

robert.gif

New Moon Radio

Active Ingredient have been creating exciting and innovative projects since 1996. Their work has included: Chemical Garden, A modular garden built in units containing strange plant life and internet controlled robots; Ghost Engine, a live online sance; Big Up Yourself, a participatory project working with Galleries of Justice.

Moon Radio, begun in 2000, has hosted many live broadcasts, new films and commissioned projects. All New Moon Radio… marks a new era for the project, reflecting the changing pattern of innovation on the web. Now at the heart of the project is the audience – their web community interactivity and participation. Using chat rooms, SMS texting, community profiles (and coming soon artist Blogs) Moon Radio aims to become a space that is alive with debate, activity and new projects, reflecting the audiences needs and desires.


Aug 19, 2004
Comments (0)

Interviews

Current interview:
Robin Meier, Ali Momeni and the sound of insects

Previous Interviews:

Tags


livestage music sound performance calls + opps installation audio/visual radio festival instrument networked audio interactive experimental electronic workshop video participatory writings event mobile exhibition concert live collaboration electroacoustic environment nature reblog distributed soundscape field recording net_music_weekly improvisation software history locative media space public noise recording immersion voice acoustic sonification lecture generative conference body tool sound sculpture net art art + science VJ/DJ light diy remix site-specific perception mapping film visualization listening laptop algorithmic multimedia city urban data wearable architecture open source game virtual biotechnology sound walk spatialization webcast hacktivism robotic image score platform electromagnetic new media cinema ecology found news composer telematic interface streaming residency interviews/other sensor dance circuit bending synesthesia physical political notation intervention object controller broadcasts conversation narrative second life responsive mashup place technology ambient social network symposium motion tracking hybrid intermedia augmented spoken word livecoding text phonography auralization acousmatic upgrade! gesture opera aesthetics mixed reality resource theory processing 8bit orchestra nmr_commission wireless device toy wireless network theater web 2.0 presentation community surveillance p2p 3D copyright soundtrack research podcast sample feedback psychogeography social chance interdisciplinary tactile recycle interview language systems code emergence presence cassette privacy free/libre software media play chiptune newsletter place-specific archives avatar education haptics activist surround sound audio tour glitch hardware tactical identity bioart asynchronous business tv tangible composition animation jazz transmission arts apps tag e-literature collective microsound relational synchronous Artificial Intelligence conductor convergence reuse simulation ubiquitous synthesizers im/material
3D 8bit acousmatic acoustic activist aesthetics algorithmic ambient animation apps architecture archives art + science Artificial Intelligence asynchronous audio audio/visual audio tour augmented auralization avatar bioart biotechnology body broadcasts business calls + opps cassette chance chiptune cinema circuit bending city code collaboration collective community composer composition concert conductor conference controller convergence conversation copyright dance data distributed diy e-literature ecology education electroacoustic electromagnetic electronic emergence environment event exhibition experimental feedback festival field recording film found free/libre software game generative gesture glitch hacktivism haptics hardware history hybrid identity im/material image immersion improvisation installation instrument interactive interdisciplinary interface intermedia intervention interview interviews/other jazz language laptop lecture light listening live livecoding livestage locative media mapping mashup media microsound mixed reality mobile motion tracking multimedia music narrative nature net art networked net_music_weekly new media news newsletter nmr_commission noise notation object open source opera orchestra p2p participatory perception performance phonography physical place place-specific platform play podcast political presence presentation privacy processing psychogeography public radio reblog recording recycle relational remix research residency resource responsive reuse robotic sample score second life sensor simulation site-specific social social network software sonification sound soundscape sound sculpture soundtrack sound walk space spatialization spoken word streaming surround sound surveillance symposium synchronous synesthesia synthesizers systems tactical tactile tag tangible technology telematic text theater theory tool toy transmission arts tv ubiquitous upgrade! urban video virtual visualization VJ/DJ voice wearable web 2.0 webcast wireless device wireless network workshop writings

Archives

2021

Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2020

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2019

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2018

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2017

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2016

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2015

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2014

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2013

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2012

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2011

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2010

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2009

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2008

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2007

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2006

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2005

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2004

Dec | Nov | Oct | Sep | Aug | Jul

What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

Read more...

NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
More NMR Commissions

Net_Music_Weekly

"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
Previous N_M_Weeklies

Bloggers

Guest Bloggers:

F.Y.I.

Feed2Mobile
Massachusetts Cultural Council
networked_performance
Networked: a (networked_book) about (networked_art)
New American Radio
New Radio and Performing Arts, Inc.
New York State Council on the Arts, a State agency
New York State Music Fund
Turbulence
Upgrade! Boston

Turbulence Works