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Category: spatialization

Live Stage: Daan Brinkmann’s “Vertigo” [nl Amsterdam]

vertigo_klein.jpgVertigo, by Daan Brinkmann :: Opening February 8, 2008; 5:00 p.m.:: Open February 12 through 16 from 1:00 to 6:00 pm :: Nederlands Instituut voor Mediakunst, Keizersgracht 264 1016 EV Amsterdam.

Vertigo: Our brains make one tone of 16 pulses per second, but what happens to our perception when a sound revolves around us 16 times per second? How many rotating rhythms can someone distinguish at the same time? Such questions are the compositional points of departure for ‘Vertigo’, an audio installation investigating the spatial experience of sound. Surrounded by a circle of 32 loudspeakers, the visitor is challenged to explore the boundaries of his or her auditive perception. Continue reading

Feb 5, 2008
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Harvestworks: Multichannel Audio & Video Spatialization [us NYC]

harvestworks.jpgMultichannel Audio & Video Spatialization in MAX/MSP/JITTER :: Teacher: Zachary Seldess :: Harvestworks Digital Media Arts Center :: 596 Broadway, Suite 602 (at Houston St), New York, NY 10012 :: Tel: 212-431-1130 :: Thursday, Jan 31, 6:30 to 9:30pm :: $110/$170.

Multichannel audio is well-known in the digital arts community, but multichannel video became more and more prominent in recent years. While it is easy to just project multiple videos that are not connected, using all videos as part of a connected space requires that you apply some mathematical concepts to your programming. Some of the same calculations are used in multichannel and surround sound audio spatialization as well. The following class will review spatialization for video and audio. Continue reading

Jan 23, 2008
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“Microclimates III-VI” by Natasha Barrett

glacialloop1small.jpgMicroclimates III-VI is a sound installation and concert. The installation plays in almost complete blackout so that the ears focus on the tiny details in the sound. A 3-D sound-space is created using 3rd-order ambisonics spatialisation projected over 16 loudspeakers. The playing duration and arrangement is designed for each exhibition context. The concert version combines spatialisation performance with pre-programmed spatial information.

Natasha Barrett uses a recording technique following the acousmatic composition heritage. Here composing begins at the sound recording stage, improvising with less conventional recording techniques and capturing a spatial and spectral microphone ‘performance’. Continue reading

Jan 16, 2008
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Net_Music_Weekly: Andrea Polli

polli.jpgAndrea Polli is a digital media artist living in New York City. Her current works are hybrid (art/science) collaborations with atmospheric scientists to develop systems for understanding storm and climate data through sound – a process called sonification. Recent collaborations include: Atmospherics/Weather Works, a spatialized sonification of highly detailed models of storms that devastated the New York area; Heat and the Heartbeat of the City, a series of sonifications of actual and projected climate in Central Park, the heart of New York City and one of the world’s first locations for climate monitoring (a Turbulence Commission); and N., a real-time multi-channel sonification and visualization of weather in the Arctic. Continue reading

Dec 21, 2007
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Reblogged Synchresis

synchresis.jpgMichel Chion describes the term synchresis as… “the forging between something one sees and something one hears – it is the mental fusion between a sound and a visual when these occur at exactly the same time. Synchresis is an acronym formed by telescoping together the two words synchronism and synthesis”. (excerpt from:

ANAT, the Australian Network for Art and Technology has just launched its latest copy of Filter magazine (issue 66, [southern] summer 2007) with Synchresis the theme, with a special release DVD, and the launch (and xmas party) tonight at the Chauvel cinema in Paddington… Continue reading

Dec 14, 2007
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soundmap.jpgOver the last 18 months the Locus Sonus Lab has been focusing on a process which revolves around a network of live audio streams. The audio source for each stream is simply an open microphone which continually uploads to a server – and from there available from anywhere via the WWW – chosen (or given) soundscapes or sound environments, as playable material.

Our intention being to provide a permanent (and somewhat emblematic) resource to tap into as raw material for our artistic experimentation. We have now established a worldwide community of streamers each person being responsible for the installation and maintenance of his mike. Several different art forms have developed from this project: Continue reading

Dec 10, 2007
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Landscape Denatured: Digitizing the Wild

landscape_digitized.jpgLandscape Denatured: Digitizing the Wild by Eric Alan Kabisch [PDF]: ABSTRACT: This paper presents motivation and documentation of four technologically enabled artworks. These artworks explore ways in which digital technologies impact society and culture, focusing particularly on the impacts of information technologies on physical and cultural geography. A framework is provided for analyzing these works of art. This framework addresses the impacts of technology as a three-part cyclical process that includes (1) sensing elements of the environment, (2) analyzing and creating narratives from the captured data, and (3) the propagation of these methods and representations back into the world. Continue reading

Nov 20, 2007
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On the Voice, Spatialization and Sound Art [ca Toronto]

naisa_logo.jpgNAISA WORKSHOPS: 1. REVEALING THE WISDOM OF THE VOICE with WENDE BARTLEY :: September 23, 10-5pm :: $100 :: 103 Beaconsfield Ave, main floor, Toronto :: Note: pre-registration and advance payment required. Call 416-910-7231 or naisa[at]

Each of us holds a powerful resource within our voice, for the voice is one of the truest expressions of our deepest essence. A full range of expressive sounds can be accessed through the body-breath connection, unlocking a powerful experience of sonic vibration that can restore balance and harmony throughout the entire body and mind. In this day-long workshop, participants will be guided through a process that will unlock the richness of their voice. The wisdom gained through a more intimate connection with the voice can feed the creative process in any discipline. The workshop is open to all range of voices and experience. Continue reading

Sep 19, 2007
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driftgrabbs01.jpgDriftnet – Fly Like a Bird, a project by squidsoup: Imagine flying like a bird through a musical composition that surrounds you, immerses you and reacts to your presence. Driftnet is a confluence of two ideas – bird-like flight, and a spatialised, navigable musical environment.

At one level, it experiments with intuitive methods for freely navigating 3D virtual space. Users are invited to ‘fly like a bird’ to navigate through a virtual space. Using NO worn equipment – just by flapping their arms/wings and tilting their arms and bodies – people can intuitively (and amusingly!) navigate freely in virtual space. The metaphor used harks back to childhood play, imitating birds and planes in the playground. Continue reading

Sep 17, 2007
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Score Spaces Workshop [nl Maastricht]

circlesspace.jpgScore Spaces Workshop: Call for Participants :: Deadline: September 27, 2007 :: Workshop: November :: 19 – 24, 2007 :: Hosted by Intro | In Situ, Maastricht :: Led by Yolande Harris :: Guest Speaker: Jacob Kirkegaard :: Guest Performance: Spin with Yolande Harris and Hilary Jeffery :: webmaster[at]

A Score Space is a spatial approach to musical composition in an electronically extended environment. This collaborative, cross-disciplinary workshop will address the following issues: (1) How can the practice of musical composition integrate the techniques and ideas of sound, image and space? (2) How can the musical score be transformed for the practice of electronic instrumental music and media art? (3) How can interactions between sound, electronics, the body and space expand the musical instrument? Continue reading

Sep 14, 2007
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Current interview:
Robin Meier, Ali Momeni and the sound of insects

Previous Interviews:


livestage music sound performance calls + opps installation audio/visual radio festival instrument networked audio interactive experimental electronic workshop video participatory writings event mobile exhibition concert live collaboration electroacoustic environment nature reblog distributed soundscape field recording net_music_weekly improvisation software history locative media space public noise recording immersion voice acoustic sonification lecture generative conference body tool sound sculpture net art art + science VJ/DJ light diy remix site-specific perception mapping film visualization listening laptop algorithmic multimedia city urban data wearable architecture open source game virtual biotechnology sound walk spatialization webcast hacktivism robotic image score platform electromagnetic new media cinema ecology found news composer telematic interface streaming residency interviews/other sensor dance circuit bending synesthesia physical political notation intervention object controller broadcasts conversation narrative second life responsive mashup place technology ambient social network symposium motion tracking hybrid intermedia augmented spoken word livecoding text phonography auralization acousmatic upgrade! gesture opera aesthetics mixed reality resource theory processing 8bit orchestra nmr_commission wireless device toy wireless network theater web 2.0 presentation community surveillance p2p 3D copyright soundtrack research podcast sample feedback psychogeography social chance interdisciplinary tactile recycle interview language systems code emergence presence cassette privacy free/libre software media play chiptune newsletter place-specific archives avatar education haptics activist surround sound audio tour glitch hardware tactical identity bioart asynchronous business tv tangible composition animation jazz transmission arts apps tag e-literature collective microsound relational synchronous Artificial Intelligence conductor convergence reuse simulation ubiquitous synthesizers im/material
3D 8bit acousmatic acoustic activist aesthetics algorithmic ambient animation apps architecture archives art + science Artificial Intelligence asynchronous audio audio/visual audio tour augmented auralization avatar bioart biotechnology body broadcasts business calls + opps cassette chance chiptune cinema circuit bending city code collaboration collective community composer composition concert conductor conference controller convergence conversation copyright dance data distributed diy e-literature ecology education electroacoustic electromagnetic electronic emergence environment event exhibition experimental feedback festival field recording film found free/libre software game generative gesture glitch hacktivism haptics hardware history hybrid identity im/material image immersion improvisation installation instrument interactive interdisciplinary interface intermedia intervention interview interviews/other jazz language laptop lecture light listening live livecoding livestage locative media mapping mashup media microsound mixed reality mobile motion tracking multimedia music narrative nature net art networked net_music_weekly new media news newsletter nmr_commission noise notation object open source opera orchestra p2p participatory perception performance phonography physical place place-specific platform play podcast political presence presentation privacy processing psychogeography public radio reblog recording recycle relational remix research residency resource responsive reuse robotic sample score second life sensor simulation site-specific social social network software sonification sound soundscape sound sculpture soundtrack sound walk space spatialization spoken word streaming surround sound surveillance symposium synchronous synesthesia synthesizers systems tactical tactile tag tangible technology telematic text theater theory tool toy transmission arts tv ubiquitous upgrade! urban video virtual visualization VJ/DJ voice wearable web 2.0 webcast wireless device wireless network workshop writings



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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.


NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
More NMR Commissions


"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
Previous N_M_Weeklies


Guest Bloggers:


Massachusetts Cultural Council
Networked: a (networked_book) about (networked_art)
New American Radio
New Radio and Performing Arts, Inc.
New York State Council on the Arts, a State agency
New York State Music Fund
Upgrade! Boston

Turbulence Works