Scroll to prev post Scroll to next post

Category: software

Live Stage: Experiments … with Amit Pitaru [il Holon]

hglp_collage.jpgGarage Geeks present Experiments in Art, Software, Hardware and UX with Amit Pitaru :: August 21, 2009; 8:30 p.m. :: Holon Industrial Zone, Israel.

Like a typical garage geek, Amit splits his nights and days between experimental and commercial work. In this session he will share recent art projects and discuss how they affect his work as software/hardware designer, user experience freak, and (recent) entrepreneur. This is a free event, please bring DRINKS and snacks to share. It might get hot without cold beers at hand, and Amit recommends one for better UX.

Amits recent projects: Sonic Wire Sculptor :: Rhonda 3D drawing tool :: Smashup Dance Project, Continue reading

Aug 21, 2009
Comments (0)

MAKE ART 2009 – What The Fork?! [fr Poitiers]

make.jpgMAKE ART 2009 – What The Fork?! distributed and open practices in FLOSS art :: December 7-13, 2009 :: Poitiers, France :: Call for Projects — Deadline: July 15, 2009.

Make Art is an international festival dedicated to the integration of Free/ Libre/ Open Source Software (FLOSS) in digital art. Make Art offers performances, presentations, workshops and an exhibition, focused on the encounter between digital art and free software. Make Art is currently seeking new, innovative FLOSS works and projects: music and audiovisual performances, presentations, software demos, and installations. This year Make Art focuses on distributed and open practices in FLOSS art. Continue reading

Jun 13, 2009
Comments (0)

NMR Commission: “My Space Sound” by Sawako Kato

kato_logo_300.jpgMy Space Sound by Sawako Kato [Requires Mac OSX, Flash Player, and a fast Internet connection] – My Space Sound is an audio popup book about the village called MySpace. The story starts like this: “Once upon a time … there was a village called MySpace. It is the era when so-called ‘Web 2.0’ is still a novelty…” Users can participate in the story by entering their MySpace URL, as well as by just browsing the story. In a world composed of both facts and fictions extracted from the database, the audience gets a chance to rethink the chaotic social network space. Continue reading

May 26, 2009
Comments (1)

[Yasmin] Oral Traditions and the Digital Arts

rg-notation-1-small.jpg“… As a musician/ composer I am studying new digital forms of notation and especially the replacement of oral instructions and oral transmissions by what I call “encapsulated traditions” which can be likened to software manuals.

Notations are interesting entities, because they usually are not artworks themselves but invite actions that produce artworks.

Usually, throughout different musical cultures, notations constitute that part of a performative action that someone (author, cultural environment etc.) considers non-contingent on the performance context i.e. the essence of the work. E.g. western music notation has struggled over centuries to define pitch (vulgo: melody) and durations (vulgo: rhythm) in notationally unambiguous ways, where chinese music notation was more concentrated on pitch and timbre (e.g. how to play a note). Continue reading

May 11, 2009
Comments (0)

Pubic Sound Objects – A shared Sonic Environment

pso.jpgThe Public Sound Objects (PSOs) is a Shared Sonic Environment for experimental music available as an installation or as a web based system. It is targeted to the general Public and it does not require previous music knowledge. A user can join a collaborative performance using a “Bouncing Ball Java Interface” by manipulating Sound Objects in a central soundserver.

To run the client software properly you need to have Java installed and a Standard MIDI Synthesizer. The Public Sound Objects Software is Open Source under a GPL Licence. Source code can be downloaded. A video essay can be found here. Continue reading

Apr 13, 2009
Comments (0)

Call for Works: The Artistic Potential of Flash

flash.jpgCall for entries :: Flash & Thunder: Flash as a medium and tool for artistic creations :: Extended Deadline: June 30, 2009.

Since the Internet became popular in the late 90’ies of 20th century, the software program “FLASH”, once developed and prepared for the commercial market by Macromedia, and now owned by Adobe, represents a vector based developing environment which enables the creator to combine different media and develop vector based animations especially for the Internet. .swf data file extension became a standard for animations online and offline, and Flash video and its .flv file format stands for “videostreaming” on the net. Continue reading

Apr 13, 2009
Comments (0)

Live Stage: SuperCollider Concert + Workshop [us Boston]

gasp.jpgSONIC ARTS @ GASP proudly presents: SuperCollider Concert and Workshop :: Workshop: with Ron Kuivila — April 5, 2009; 12:00 – 5:00 pm :: Concert: Dan St. Clair, Andrew Greenwald, Ben Klein, Ron Kuivila, Ivan Naranjoriva, Marcelo Rilla — April 5, 2009; 6:30 pm :: 362-4 Boylston St., Brookline, MA.

Workshop: A friendly introduction to SuperCollider for absolute beginners, aimed at artists and musicians. Aside from a little familiarity with the digital arts, no prerequisites, though some prior exposure to computer music (perhaps through Max/MSP or Csound) may be helpful. The supported platform will be Mac OSX. SuperCollider is a free, cross-platform environment and programming language for real-time audio synthesis and algorithmic composition. The GASP event is a prequel to the Third International SuperCollider Symposium which will run from April 9 to 11 at Wesleyan University, Middletown Connecticut. Continue reading

Mar 29, 2009
Comments (0)

Live Stage: ChucK Workshop [us New York City]

chuck.jpgChucK Workshop with Rebecca Fiebrink :: April 1, 2009, 1:00 – 4:00 pm :: Harvestworks: 596 Broadway #602 NYC :: Enroll here.

This 3-hour introductory workshop will present the basics of the ChucK programming language and highlight a few of the ways that ChucK can be used in live, interactive music performance and media installations. ChucK is a free, text-based programming language designed particularly for computer music. Its emphasis on code readability and flexibility make it a popular tool among programming novices and audio experts, and ChucK is used extensively for both teaching and performing computer music at Princeton, Stanford, and elsewhere. Continue reading

Mar 24, 2009
Comments (0)

Pure Data Tutorial for Composers Released

kreidlercov.jpgThe big Pure Data (Pd) tutorial written by Johannes Kreidler with the help of a grant by the Music University of Freiburg / Germany, is now online, in English and in German. It is also available as a book (paperback) at Wolke Publishing House.

This tutorial is designed for self-study, principally for composers. It begins with explanations of basic programming and acoustic principles then gradually builds up to the most advanced electronic music processing techniques. The book’s teaching approach is focused primarily on hearing, which we consider a faster and more enjoyable way to absorb new concepts than through abstract formulas.

The patches described are available for download.

Mar 20, 2009
Comments (0)

Workshop on Audiovisuals [de Berlin]

strain-mff-02-small.jpg [spectre] xxxxx_micro_research workshops: A new series of workshops at xxxxx_micro_research [Berlin], an independent research centre focusing on the expanded construction and experience of free software and open hardware :: March 7, 2009: Audiovisuals with SuperCollider [with Fredrik Olofsson] :: xxxxx_micro_research, pickledfeet, Linienstrasse 54, Berlin 10119.

March 7; 2:00 pm: Audiovisuals with SuperCollider [with Fredrik Olofsson] ::syn-er-gy | noun | the interaction or cooperation of two or more organizations, substances, or other agents to produce a combined effect greater than the sum of their separate effects. [OED] — A one-day workshop in which we explore synergies in the form of very direct and one-to-one relationships or mappings between sound and image. Continue reading

Mar 3, 2009
Comments (0)


Current interview:
Robin Meier, Ali Momeni and the sound of insects

Previous Interviews:


livestage music sound performance calls + opps installation audio/visual radio festival instrument networked audio interactive experimental electronic workshop video participatory writings event mobile exhibition concert live collaboration electroacoustic environment nature reblog distributed soundscape field recording net_music_weekly improvisation software history locative media space public noise recording immersion voice acoustic sonification lecture generative conference body tool sound sculpture net art art + science VJ/DJ light diy remix site-specific perception mapping film visualization listening laptop algorithmic multimedia city urban data wearable architecture open source game virtual biotechnology sound walk spatialization webcast hacktivism robotic image score platform electromagnetic new media cinema ecology found news composer telematic interface streaming residency interviews/other sensor dance circuit bending synesthesia physical political notation intervention object controller broadcasts conversation narrative second life responsive mashup place technology ambient social network symposium motion tracking hybrid intermedia augmented spoken word livecoding text phonography auralization acousmatic upgrade! gesture opera aesthetics mixed reality resource theory processing 8bit orchestra nmr_commission wireless device toy wireless network theater web 2.0 presentation community surveillance p2p 3D copyright soundtrack research podcast sample feedback psychogeography social chance interdisciplinary tactile recycle interview language systems code emergence presence cassette privacy free/libre software media play chiptune newsletter place-specific archives avatar education haptics activist surround sound audio tour glitch hardware tactical identity bioart asynchronous business tv tangible composition animation jazz transmission arts apps tag e-literature collective microsound relational synchronous Artificial Intelligence conductor convergence reuse simulation ubiquitous synthesizers im/material
3D 8bit acousmatic acoustic activist aesthetics algorithmic ambient animation apps architecture archives art + science Artificial Intelligence asynchronous audio audio/visual audio tour augmented auralization avatar bioart biotechnology body broadcasts business calls + opps cassette chance chiptune cinema circuit bending city code collaboration collective community composer composition concert conductor conference controller convergence conversation copyright dance data distributed diy e-literature ecology education electroacoustic electromagnetic electronic emergence environment event exhibition experimental feedback festival field recording film found free/libre software game generative gesture glitch hacktivism haptics hardware history hybrid identity im/material image immersion improvisation installation instrument interactive interdisciplinary interface intermedia intervention interview interviews/other jazz language laptop lecture light listening live livecoding livestage locative media mapping mashup media microsound mixed reality mobile motion tracking multimedia music narrative nature net art networked net_music_weekly new media news newsletter nmr_commission noise notation object open source opera orchestra p2p participatory perception performance phonography physical place place-specific platform play podcast political presence presentation privacy processing psychogeography public radio reblog recording recycle relational remix research residency resource responsive reuse robotic sample score second life sensor simulation site-specific social social network software sonification sound soundscape sound sculpture soundtrack sound walk space spatialization spoken word streaming surround sound surveillance symposium synchronous synesthesia synthesizers systems tactical tactile tag tangible technology telematic text theater theory tool toy transmission arts tv ubiquitous upgrade! urban video virtual visualization VJ/DJ voice wearable web 2.0 webcast wireless device wireless network workshop writings



Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan


Dec | Nov | Oct | Sep | Aug | Jul

What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.


NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
More NMR Commissions


"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
Previous N_M_Weeklies


Guest Bloggers:


Massachusetts Cultural Council
Networked: a (networked_book) about (networked_art)
New American Radio
New Radio and Performing Arts, Inc.
New York State Council on the Arts, a State agency
New York State Music Fund
Upgrade! Boston

Turbulence Works