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Category: controller

LEMUR Summer Classes

lemurwkshps.jpgLEMUR’s Summer Art & Technology classes start in July :: Max Intensive: A Multifaceted Multimedia Approach: July 14-15, 12:00-4:30 pm :: Instructor: Dana Karwas – This class will focus on the basics of Max/MSP and is intended for anyone interested in incorporating Max/MSP into his or her work. No prior experience with Max/MSP/Jitter or computer programming is required. The class will feature an overview of digital sound processing, sampling, basic digital sound synthesis, software techniques for communicating with external devices, and interfacing with larger physical and aural environments. The structure of the class will follow a two-fold approach, aiming to provide a sufficient level of programming skills while emphasizing concept by deconstructing representative real word examples. Cost: $300 Continue reading


Jun 25, 2007
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Net_Music_Weekly: The T-Stick

tstick.jpgThe T-Stick is a gestural musical controller designed and built by Joseph Malloch of the Input Devices and Music Interaction Laboratory (IDMIL) at McGill University, Montreal, Canada. The first prototype was completed in 2006, a second (wireless) T-Stick was completed in early 2007. Two more will be completed by August 2007.

The T-Stick grew out of a collaborative project undertaken by Malloch and composition student D. Andrew Stewart, and also out of collaboration with performers as part of the McGill Digital Orchestra project. So far, the T-Stick has been performed publicly six times, the last at NIME 2007 in New York City. Continue reading


Jun 20, 2007
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Drop Spin Fade

[youtube]http://www.youtube.com/watch?v=XOWyAlgfMFY[/youtube]

Drop Spin Fade is the documentation of work completed so far on a collaborative project between Chris O’Shea and Owen Lloyd. “We wanted to create a playful and game like experience, with no goals or objectives. We began to play with the metaphor of the hands, what possibilities are there if you could sculpt, stretch, push and spin sounds.


Jun 18, 2007
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Oculog: Playing with Eye Movements

oculog.jpgOculog is a new system for performing electronic music where a video-based eye movement system is used to control the sound. The work of Juno Kim, Greg Schiemer and Terumi Narushima, all of the University of Wollongong, Australia, Oculog was presented as a paper at the NIME 2007 conference. It is a project in progress.

Musical control, traditionally dependent on and conditioned by the muscular responses of performers who hold and touch their instruments, is here expanded to include electronically sensed choreographed music. Oculog is not the first to use biological signals – you can read about earlier efforts in Kim, Schiemer and Narushima’s paper, “Oculog: Playing with Eye Movements” presented at the NIME 2007 conference. Continue reading


Jun 14, 2007
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Net_Music_Weekly: EyeMusic v1.0 at NIME 2007

seamus_composite.jpgOne of the most compelling performances at the NIME 2007, Concert 1, in New York City this past week was EyeMusic v1.0, an eye-controlled composition. The project makes use of an eye tracking device (the LC Technologies Eyegaze Communication System) that reports where the performer is looking on the computer screen, as well as other parameters pertaining to the status of the eyes. It reports these data in real time to a computer program (written using Max/MSP/Jitter) which then generates and modifies sounds and images based on these data. Continue reading


Jun 13, 2007
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Live Stage: Laetitia Sonami & Joel Ryan w/ Inventmusic [Boston]

sonami-copy.jpgNon-Event: Laetitia Sonami & Joel Ryan w/ Inventmusic :: April 21, 2007 @ 9:00 pm :: Killian Hall at Massachusetts Institute of Technology.

LAETITIA SONAMI was born in France and settled in the United States in 1975 to pursue her interest in the emerging field of electronic music. Her work combines text, music and “found sound” from the world, in compositions which have been described as “performance novels”. She is creating and utilizing some of the most sophisticated technologies in order to create an intimate, spontaneous art form which transcends technology. Since 1991 she has developed and adapted new gestural controllers to musical performance and composed works with these materials. Her unique instrument, the lady’s glove, is made out of black lycra and is embedded with sensors which track the slightest motion of each finger, the hand, and the arm. The performance thus becomes a small dance where the movements shape the music. She lives in Oakland, California and is currently guest lecturer at the San Francisco Art Institute, and Milton Avery Summer program at Bard college. Continue reading


Apr 12, 2007
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Tangible Musical Interfaces

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Music Tables

This overview on tangible musical interfaces is focussing on table-top controllers, such as music tables and audio building blocks, mostly chosen for their relation to the reacTable* project. It also includes a few additional projects, which we think are somewhat closer to the concept of tangible interfaces rather than simple musical controllers. This page is maintained by Martin Kaltenbrunner. Please report any suggestions, updates or changes to mkalten_at_iua_dot_upf_dot_edu. If you are looking for more non-musical table interfaces, you could have a look at this collection at pasta & vinegar. Continue reading


Jan 23, 2007
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Reblogged BrainWaves

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Neural Sounds

BrainWaves is a project of complex systems’ data representation, like the human brain, developed at the Georgia Tech University by the students of neural engineering (prof. Steve Potter). The experiment is based upon the application of some pattern recognition techniques (through these techniques data – or patterns – are classified basing on a previous knowledge, or basing on statistical data retrieved from the patterns themselves), and it’s inspired by our brain ability of perceiving and distinguish different audio samples. The neural activity (in a neuron’s cultivation) subjected to sound stimulations is recorded through a series of electrodes and then played through eight speakers. The endeavor is of give a spatial propagation representation of the electric pulses into the cultivation. Moreover eight controllers allows an interaction with the neurons, simulating the pulse propagation starting from different cultivation points. The experiment is presented as an interactive music performance, and the aim of BrainWaves is not only to understand neurons’ activities but also to construct a musical ‘product’ with its own aesthetic significance. – Vito Campanelli, NEURAL.


Sep 21, 2006
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Franziska Baumann + Matthew Ostrowski

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VOICE SPHERE

VOICE SPHERE / ARCHITECTURE & DESIRE (for voice, glove, and live electronics)” Featuring Franziska Baumann, Matthew Ostrowski; Slought Foundation | Friday, June 02, 2006; 8:00-10:00pm; $10.00 at Door (Reservation not required)

Please join us for a special concert with Swiss artist Franziska Baumann (voice and sensorglove live electronics) and Matthew Ostrowski (laptop and P5 glove). Baumann and Ostrowski will each play solo, then in duo. The interactive technologies pioneered by these artists enable them to control articulations of their voices and computers in real time via gesture and movement. A variety of sensors connect their music to the real world of physical phenomena.
Continue reading


May 31, 2006
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Interviews

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Robin Meier, Ali Momeni and the sound of insects

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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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NMR commissioned the following artists to create new sound art works. More...
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Net_Music_Weekly

"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
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