Networked_Music_Review
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InterPlay: Loose Minds in a Box

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Six by Six

InterPlay: Loose Minds in a Box is a collaborative work that explores the basic concept of the “box”. The box is a metaphor for the physical, social, political or psychological constraints that we and/or others place upon us. The box also represents a sense of place in the realm of the virtual as well as in our sub-conscience. InterPlay is a multi-faceted telematic event that consists of six simultaneous performances that occur in six states throughout North America. The performances incorporate theater, text, music, performance art, virtual reality, and motion capture and are concurrently captured, mixed, digitized, encoded and streamed onto the network.


Apr 20, 2005
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Parking Public

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A Clash of Desires

With Parking Public, The Temporary Travel Office explores the largest openspaces around Hollywood Blvd, privately owned parking lots. The Travel Office is also interested in the relationships between the utopian spaces we all desire and the not-so-utopian spaces we end up inhabiting. This clash of desires and social realities is especially present in Hollywood, one of the centers of global utopian myth making. In order to bring these two worlds together, fantasy and reality, the Travel Office is distributing flyers on the windshields of parked cars soliciting answers to the question “what is your utopian destination?” By calling a phone number provided on the flyer, participants can leave a message describing their
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Apr 19, 2005
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Music using Games

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Game Engines to Performance Environments

“Following on from my research into controllers as instruments I have been looking at artists and programmers that have turned existing game engines info performance and composition environments. If you know of any more, please post a comment and I will post them here.

Vladimir Todorovic over at tadar.game music uses the Unreal engine for this purpose. He also provides the tools to download and do this yourself, as well as some mp3 releases.
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Apr 18, 2005
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Global Pong

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A Networked Babelogue Between Four Cities

Global Pong was a live dialogue on urbanism comparing local observations in New York City, Mexico City, Shanghai and Berlin, mediated through text fragments translated on-line into four languages. Texts were read live by a native speaker in its original language, cycled through four online translators projected as giant text banners, and then spoken again. Meanings shifted similar to a game of telephone (“teléfono descompuesto”, “stille post”), and the four speakers added comments in their native language on each passing paragraph with keywords added into the translation cycle. Readers in this organic exchange of ideas included Vito Acconci, Andrés Oriard, Fu Xinian and Kai Vöckler.

Accompanying the texts were live video and sound components emanating from the four locations. Ralske created a visual interpretation/video collage from live webcam feeds. Composers in the four cities remotely contributed to a live ambient sound performance in which music files were passed along in an exquisite corpse style and “translated” similar to the textual work.


Apr 16, 2005
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Kings X Phone In

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Musical Intervention

“During the day of Friday 5th August 1994 the telephone booth area behind the destination board at kings X British Rail station will be borrowed and used for a temporary cybercafe. It would be good to concentrate activity around 18:00 GMT, but play as you will.” [see Heath Bunting’s King’s X Phone In]

“The calls “created a musical intervention that disrupted the daily routine of an urban transportation hub, as commuters circulating through the station chatted with strangers from around the world … public space was reconfigured aurally and socially.”” From Heath Bunting’s Kings Cross Phone-In and Lyotardian Disruptions by Jeff Lee


Apr 14, 2005
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Organum Performance

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Voices as Game Controls

Organum is an interactive week of programs exploring the human voice through sound, image and technology. A week-long installation premieres Organum: The Game (2005), a video game by digital media artists Greg Niemeyer, Dan Perkel and Ryan Shaw, in which gamers navigate through the human voice box using their own voices as game controls. Also on view are glass etchings by Niemeyer and continuous screenings of Organum the short animated film (2003).

Organum: The Game is a collaborative video game in which three or more players sing into different microphones to control the three axes of movement (x, y, and z) on the game screen. Together, the players represent a grey sphere “character,” which they must navigate through an increasingly complicated path, hitting a series of targets as they travel through a luminous digital representation of the inside of the voice box.
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Apr 13, 2005
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Audio Clouds

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Body Talk

Building on previous work, researchers at the University of Glasgow have been developing Audio Clouds to control gadgets using movement and sound.

“The innovative aspect of this project is to explore a new paradigm for interacting with mobile computers, based 3D sound and gestures, to create interfaces that are powerful, usable and natural. The gesture modelling will be a novel combination of dynamic systems models and nonparametric statistical models. We will develop a wearable computer that uses 3D sound for output and head, hand and device gestures for input. This will allow us to investigate new presentation methods and interaction techniques to allow richer and more complex, tightly coupled interactions with mobile devices, opening up the possibilities for using mobile devices in a range of new ways.” [via] [See ‘Body Talk’ Could Control Mobiles, BBC.]


Apr 5, 2005
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TAXI MADRID

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Another Taxi Installation

TAXI MADRID is a mobile public art intervention by artists Anne Lorenz & Rebekka Reich addressing issues of perception and the logic of memory. Equipped with installations, 12 taxis will operate in Madrid throughout the duration of Madrid Abierto, transporting their passengers into someone else’s mind and memories of Madrid, those of an ex-patriot.

By interviewing former inhabitants of Madrid, who now live spread all over the world, artists Anne Lorenz and Rebekka Reich seek to find intriguing personal memories related to the city. From this material they devised sound-collages to become part of more complex installations, consisting of objects and other memorabilia, fitted into the taxis.
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Apr 4, 2005
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List of Music Tables

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Tangible Musical Interfaces

“This is overview on tangible musical interfaces is focussing on table-top controllers, such as music tables and audio building blocks, mostly chosen for their relation to the reacTable* project. It also includes few additional projects, which we think are somewhat closer to the concept of tangible interfaces rather than simple musical controllers.” [via near near future]


Apr 4, 2005
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Telephony: Nokiatunes

telephony.gifTelephony–by Thomson & Craighead–allows gallery visitors to dial into a wall based grid of 42 Siemens mobile telephones, which in turn begin to call each other and create a piece of ‘music.’ Each phone has been individually programmed with a different ringtone, which played en-masse, create various harmonic layers all of which are based in some way on the popular and prevalent, NokiaTune. The more people who dial into the work (whether inside or beyond the gallery walls) the more complex and layered the audio becomes. A piece of anodyne ‘elevator’ musac also plays into the space as a kind of background layer, and is also an improvisation on Nokiatune. [via neural.it]


Apr 4, 2005
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Interviews

Current interview:
Robin Meier, Ali Momeni and the sound of insects

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What is this?

Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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NMR Commissions

NMR commissioned the following artists to create new sound art works. More...
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Net_Music_Weekly

"Two Trains" by Data-Driven DJ aka Brian Foo

Two Trains: Sonification of Income Inequality on the NYC Subway by Data-Driven DJ aka Brian Foo: The goal of this song is to emulate a ride on the New York City Subway's 2 Train ... Read more
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Guest Bloggers:

F.Y.I.

Feed2Mobile
Massachusetts Cultural Council
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Networked: a (networked_book) about (networked_art)
New American Radio
New Radio and Performing Arts, Inc.
New York State Council on the Arts, a State agency
New York State Music Fund
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Upgrade! Boston

Turbulence Works