« Bits, Bytes and the Rhetoric of Practice | Main | Audio Kinematics »

February 13, 2007

Slamdance Post-Mortem:


A Discussion about Games as an Expressive Medium

Time: Wednesday, February 14, 6-8pm :: Location: USC's Robert Zemeckis Center for Digital Arts (RZC), Room 201 Zemeckis Media Lab (ZML).

Join Danny LeDonne (Super Columbine Massacre RPG), Sam Roberts and Peter Baxter (Slamdance Festival), Kellee Santiago and Jenova Chen (flOw, thatgamecompany), and Tracy Fullerton (EA Game Innovation Lab) in an open discussion about the recent controversy surrounding the Slamdance Guerilla Gamemaker Competition. The pulling of LeDonne’s Super Columbine Massacre RPG from the contest resulted in a protest which saw over half the festival finalists pull their own games from the competition, the IMD pulled our own sponsorship of the event in support of the protest, and the festival ended with the remaining finalists voting to forgo all awards in light of the protest. At the root of this controversy lie several important questions: Are games an expressive medium? Should they be protected as “speech” under the First Amendment? Should we hold them to a different standard of content then media such as films, literature, painting or theatre? Where can provocative, independent games be seen and celebrated if not at venues such as Slamdance? Bring your opinions and be ready to participate. This may be the most important issue facing independent gamemakers in the coming years. [posted by sfisher on USC Media Division]

Posted by jo at February 13, 2007 03:16 PM