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February 06, 2007

Sei Personaggi Part 2


a play in computers

WHERE IS A STAGE CHARACTER IF NOT IN A PLAY? The theatre author Luigi Pirandello holds his fantasy responsible for the six characters visting him, the ‘Sei Personaggi’: father, daughter, mother, son and two little children. An ’operational accident’ as he calls it, as their family drama is not worth it, to be shown on stage. As a start, they discuss their claim with Pirandello himself and later on with the theatre director in Pirandello’s play ‘Six Characters in Search of an Author’. They are playing and explaining themselves to achieve their quest. Their drama is supposed to be turned into a play to concretize them.

Without a play, these figures are ‘alive’ and not existent at the same time. Their scenes are written inside of them and ‘force’ the family to search for a stage and an audience. Their attempt fails in Pirandello’s play, he is leaving them indeterminated.

Sei Personaggi Part 2 by Valentina Vuksic: In the continuation of the 'Sei Personaggi’s' search, the characters are played by computer processes. Reading passages of the manuscripts, the programs mutually control each other according to the signs they are processing. A particular kind of machinic dialogues is being evolved inside the computing systems. Instead of actors, disused hardware affects the course of the play.

Time beating processors and working memories determine time and space of this fictitious, not visible stage, which spreads over the interiors of the networked machines. Microphones follow the fleeting trails of the characters inside the systems’ kernels. [via we-make-money-not-art]

Posted by jo at February 6, 2007 12:52 PM