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November 07, 2006

Justin Hall's


Passively Multiplayer Online Games

Passively Multiplayer Online Games is a system for turning user data into ongoing play. Using computer and mobile phone surveillance, a user and their unique history. These resulting avatars can be viewed online, and they interact with other avatars online. Examples of data: web sites visited, email addresses, chat handles, contents of email or messaging, contents of word processed documents, digital images, digital video, video game moves. Examples of avatars: virtual pets, animals, virtual humans, virtual fantasy characters, secret agents, athletes, movie stars, famous people, gangsters, soldiers. Documentation (Quicktime). [via]

Posted by jo at November 7, 2006 05:48 PM