« Toward a Global "Internet of Things" | Main | BLUEVEND »

August 19, 2005

I-F-E-A-R

ifear.jpg

Linked Experiences

I-F-E-A-R (infrasound fear emotion audio reverb) is a project by Jodie Hancock, part of the CoEDD graduate exhibition. "This project is an exploration of emotion as a physical force and how that force can define an environment, often with more intensity than is defined by the senses. Fear is a dark and physical emotion which lends itself perfectly to conscious spatial composition."

Jo is using infrasound to see if specific emotions can be triggered. Just like walking down a dark corridor in a game can envoke fear, an installation was built for the exhibition which consists of a corridor. Outside the game Doom 3 is played by another participant. The two event are linked, as the player is controlling the infrasound played to the person in the dark corridor. As Doom is played, the video signal is sent to Max/MSP. The level of light as you walk around the game is monitored by Jitter video. Each time the player shoots in the game, the frequency of the infrasound is changed based on the darkness of the game, creating a linked experience. project website / development blog. [blogged by Chris on pixelsumo]

Posted by jo at August 19, 2005 08:24 AM

Comments