« TouchMe | Main | Public Spaces; Shared Places? »

May 04, 2005

RealReflect

ConsoleInUffizi.gif

Next Gen VR Modeling

A giant leap forward in the realism of virtual reality (VR) may be just around the corner as a team of European researchers near the completion of a pioneering project to add textures, lighting effects and ‘feel’ to computer-generated 3D models. Launched in 2002, the RealReflect project was the first attempt to use a new image acquisition technique known as Bidirectional Texture Function (BTF) that captures the look and feel of different materials. [...]

"RealReflect is a major advancement over traditional virtual reality modelling, which basically relies on simplifications of reality by describing optical properties of a surface by a 2D matrix of data that does not show the real effects of lighting...Traditional virtual reality modelling, despite its name, lacks the feeling of reality and is a poor representation of it because the way things look highly depends on how they are illuminated and from what direction they are being viewed."

By taking those two aspects – lighting and viewing direction – into account, the RealReflect system is capable of acquiring and rendering in VR even the most subtle textures, from leather on a car seat and wood panelling on a dashboard to metallic paint or chrome on door handles. Textures can be acquired from physical samples and then rendered onto the 3D models. [Link to full image of gearshift on right modeled by Uffizi lighting] [...]

That in turn brings with it additional complications. In order to be able to realistically represent textures the system requires a thousand times more data than other VR modelling tools, leading the project partners to develop compression techniques for the BTF information. The compression allows the models to be viewed and worked on in real time. [...]

The project also developed methods to take a small acquired sample of a material and multiply it seamlessly on a 3D model, which when viewed would show not only the texture but also its appearance under different types of illumination from different angles.“

[Information Science Technologies]
[Demos and Downloads at RealReflect] [blogged by John on Ratchet Up!]

Posted by jo at May 4, 2005 10:57 AM

Comments