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March 10, 2005

PlaceStorming: Performing New Technologies in Context

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...Performative Aspects of Gaming

"ABSTRACT: We present PlaceStorming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. PlaceStorming is context-driven and play-based, combining real world environments with the immersive and performative aspects of gaming. In this paper, we discuss the background and techniques we used to create and deploy our method. Examples are drawn from a March 2004 PlaceStorming event to highlight key strengths of the method. Suggestions are made for what produces successful PlaceStorming sessions." From Place Storming: Performing New Technologies in Context by Ken Anderson, Intel Research, and Jane McGonigal, University of California at Berkeley. Proceedings for the 3rd annual Nordic Conference on Computer Human Interface (NordCHI 04)

The PlaceStorming project is a collaborative, pervasive play scenario that uses GPS data, mobile network technologies, and digital media devices to facilitate, as a public practice, context-aware and location-specific academic research. (Jane McGonigal is) developing it in conjunction with a Vectors fellowship from the University of Southern California. The technologies and media employed for v 2.0 are: text and Instant messaging; cell phones; handheld Global Positioning System devices; digital cameras; Web-accessible database.

Posted by jo at March 10, 2005 05:23 PM

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