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December 20, 2004

CCTEX

cctex1[1].gif

Mass observation game

CCTEX, by British artist Tom Betts, is based on the game modification and the cctv and mass observation technologies.

The environment that the user experiences is coated in imagery drawn from webcams positioned around the installation space. Streaming video of the audience and gallery space are translated into textures that paint the modified game architecture. The textures are manipulated to create a semi-abstract reflection of the users' space outside the machine. The viewer is confronted with a distorted vision of themselves and their environment as they interact with the work.

The data source is drawn directly from the users behaviour and the physical space outside the machine. The increase of covert surveilance is a familiar trend but rarely is the audience of such observation permitted to see their performance onscreen. Not only does CCTEX present the user with their own captured image but it also demonstrates how such data can be distorted and manipulated.

CCTex is exhibited at the Seoul International Media Art Biennale until February 6, 2005. (Posted by Régine Debatty)

Posted by Regine at December 20, 2004 12:38 AM

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