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September 09, 2004

tanz performance köln


European Complements

tanz performance köln founded in 1989, develops concepts and realizes dance-related series, festivals and dance film programs, that are representative of new developments in contemporary dance both nationally and internationally including projects with a strong focus on new media technologies. Their projects include DAMPF_lab, an interdisciplinary collaborative project fostering new and distinctive art works of high quality that integrate interactive media technologies with the performing arts while seeking insight into questions such as: how do emerging software practices impact performance; what is the experience of the performer on an interactive stage; how are the relations between maker, performer and audience still shifting; and what are the aesthetic/social consequences?

tanz performance köln partners include:

Animax Multimedia Theater (est. 1999) of the Bonn Development Workshop for Computer Media (est. 1985) focuses on the roduction/presentation of media arts and provides an outstanding operational basis for the exploration of new interactive technologies in the area of performance arts and immersive arts.

Ars Electronica Center/Futurelab offers one of the best-equipped and most efficient research and development workshops for Interactive Spaces, Virtual Environment and Digital Surfaces in the context of Ars Electronica which has been an internationally unique showcase for digital art and media culture and encounters between the arts and sciences since 1979.

V2_Lab is the aRt&D department of V2_, Institute for the Unstable media (est. 1987) that concerns itself with research and development in the field of art and media technology and brings to the project a variety of knowledge/ expertise derived from an interdisciplinary approach to the field of unstable media including specific critical perspectives.

Partners work on the following complementary strands:

research labs aiming to generate shareable outcomes by drawing questions from and in turn supporting the creative work of the co-productions; stimulating other new artistic work; innovating technology solutions together; and devising unique dramaturgical and user testing approaches to the artistic process. In addition, the labs will gather documentation to contribute to theoretical and educational approaches to this area of work.

co-productions aiming to nurture and help realise two specific art works: composer/director Klaus Obermaier working with the Ars Electronica Futurelab to develop interactive media technologies for use in a new performance for the stage; and choreographer Angelika Oei working with the V2_Lab on the creation of a large scale performance/ interactive media installation work.

Associate researchers:
Matt Adams (Brighton/ London)
Daniel Aschwanden (Vienna)
Johannes Birringer (Nottingham)
Carol Brown (London), Nuria Font (Barcelona)
Nik Haffner (Frankfurt/ Barcelona)
Prue Lang (Frankfurt), Cindy Lee (London)
Martin Kusch (Vienna/ Montreal)
Christopher Salter (Berlin)
Stephanie Thiersch (Cologne)
Ariella Vidach (Milan)

Posted by jo at September 9, 2004 01:09 PM


Keep in mind that there are two different kinds of dance: the kind that adds movement, and the kind that takes away movement.

The polywave is the simultaneous movement in all directions. The fact is that everything, except for the state of nothingness, moves as a polywave. There’s always irregular fluctuations accompanying any transmitted signal.

Take any route, with someone at either extremity, and a wheel moving from one end to the other. One of those persons will see the wheel as moving away; while the other person, at the other end, will see the same wheel as coming towards. Neither of these two perceptions will be accurate unless both assimilates the other.

You may not be travelling, but you're always moving.

Posted by: GX Jupitter-Larsen at September 9, 2004 08:27 PM