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Harun Farocki [de Köln]

Harun Farocki: Exhibition and Film Programme :: October 31, 2009 – March 7, 2010 :: Museum Ludwig
, Heinrich-Böll-Platz,
 50667 Köln
.

With this overview of the work of Harun Farocki (born 1944), Museum Ludwig continues its series highlighting important film makers whose work straddles both the exhibition space and the cinema. Selected video installations as well as the screening of his oeuvre in the museum cinema will give a new insight into the artist and film maker’s creative production. His cinematic enquiries into socio-political symptoms are coupled with questions about the circumstances in which cinematic images are produced and received. Continue reading


Oct 30, 12:31
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Live Stage: Viral Seeding & Social Media Marketing [us NYC]

Renate Ferro and Tim Murray: Viral Seeding and Social Media Marketing: the ‘Return’ of the Oppressed Left (In conjunction with the exhibition “America for Sale” by the Institute of Aesthetic Research) :: October 28, 2009; 6:00 pm :: Exit Art, 475 Tenth Ave, New York City.

Renate Ferro and Tim Murray — co-moderators of the -empyre- listserv and professors of art and new media at Cornell University — will lead a discussion of Viral Seeding and Social Media Marketing: the ‘Return’ of the Oppressed Left. Continue reading


Oct 28, 14:12
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Live Stage: FAT Lab + Artzilla [de Berlin]

Upgrade! Berlin: FAT Lab presentation & Artzilla “Skate the Web” Opening :: October 31, 2009; 8:00 pm :: BETAHAUS Berlin, Prinzessinnenstrasse 19-20, directly at Moritzplatz, Berlin.

On our Upgrade! Helloween edition Aram Bartholl and Tobias Leingruber will present The Free Art and Technology (F.A.T.) Lab.

FAT Lab is an organization dedicated to enriching the public domain through the research and development of creative technologies and media. Release early, often and with rap music. This is Notorious R&D. The entire FAT network of artists, engineers, scientists, lawyers, musicians and Bornas are committed to supporting open values and the public domain through the use of emerging open licenses, support for open entrepreneurship and the admonishment of secrecy, copyright monopolies and patents. Continue reading


Oct 28, 12:02
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Performing Social Space Commission [uk London]

Stream | Peninsula Artist Commission: Performing Social Space :: November 2009 – July 2010

Stream is a creative production agency based in the London Borough of Greenwich, where our programmes bring together innovative art practice and local people. We invite artists to find inspiration in the geographies, peoples and locales in which our projects are sited and offer a stimulating environment in which to realise ambitious new work. We work in collaboration with the artists we commission to realise the full potential of projects, and are committed to creative excellence and meaningful participation in all the work we produce. We look for artists whose practice combines a conceptual sophistication with a lightness of touch, and are keen to support the professional development of the artists we commission Continue reading


Oct 25, 12:16
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Agency Reconsidered

Agency Reconsidered by Noah Wardrip-Fruin Noah, Michael Mateas, Steven Dow, Serdar Sali [September 2009 Breaking New Ground: Innovation in Games, Play, Practice and Theory]:

The concept of “agency” in games and other playable media (also referred to as “intention”) has been discussed as a player experience and a structural property of works. We shift focus, considering agency, instead, as a phenomenon involving both player and game, one that occurs when the actions players desire are among those they can take (and vice versa) as supported by an underlying computational model. Continue reading


Oct 24, 20:01
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Exploring Game Aesthetics

Exploring Game Aesthetics by Hanna Sommerseth [September 2009 Breaking New Ground: Innovation in Games, Play, Practice and Theory]:

This paper explores an approach to understanding player experience and immersion through aesthetic theory. It should be noted that the paper limits itself to a consideration of singleplayer, avatarbased games with a narrative element. This paper will argue that the experience of immersion is intrinsically tied in with the body and its spatiotemporal positioning within a fictional or constructed space. Continue reading


Oct 24, 19:52
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Encoding Liveness: Performance and Real-time Rendering in Machinima

Encoding liveness: Performance and real-time rendering in machinima by Cameron David, Carroll John [September 2009 Breaking New Ground: Innovation in Games, Play, Practice and Theory]:

Machinima is the appropriation of software-generated 3D virtual environments, typically video games, for filmmaking and dramatic productions. The creation and distribution technology of machinima tends to hide the nature of the performer, provoking consideration of a definition of ‘liveness’ that can accommodate the real-time rendering of screen content by game software in response to human input, or – at the extreme – as if there is human input in accordance with performance parameters coded by humans. This paper considers the continuum of creative modes that machinima makers work on, and the differing aesthetic/technical decisions affecting the level of liveness in the finished production. Continue reading


Oct 24, 19:36
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Vague Terrain 15: .microsound

Vague Terrain 15: .microsound

The latest of edition of Vague Terrain is dedicated to celebrating the tenth anniversary of the .microsound community. Guest curated by the American composer Kim Cascone, the issue provides a range of commentary and context on “sub-atomic” musical aesthetics and a window into this globally distributed community of electronic musicians. In Cascone’s own words .microsound is a fertile middle ground between “the ivory tower of sterile academia” and “the seizure-inducing din of the dance club”. For those unacquainted with this zone of musical production, this collection of work provides a perfect introduction. Continue reading


Oct 24, 17:42
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Mobile Art && Code [us Pittsburgh]

Mobile Art && Code: A symposium on the artistic and tactical potential of mobile and locative media :: November 6 – 8, 2009 :: Carnegie Mellon University campus, Pittsburgh, PA.

Mobile Art && Code is a three-day symposium focused on the design of new forms of mobile and locative experiences. FRIDAY and SUNDAY feature hands-on workshops in arts-oriented mobile phone programming (including workshops in creating software for the iPhone, Android, Nokia, SMS text messaging, etc.); interface design for mobile devices; interactive telephony and voice-response systems; and prototyping with the Arduino (a tiny computer which is popular for making interactive objects). Continue reading


Oct 23, 20:38
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Live Stage: Open Source | Free Culture [us NYC + online]

Upgrade! New York: Free as in what? A debate on open source vs. free culture :: October 29, 2009; 7:00 – 9:00 pm :: Eyebeam, 540 West 21st Street, New York City :: Live streaming and chat.

Upgrade! NY continues its program series on open source as it relates to activism and creative practice. Join us for a discussion and debate on what constitutes freedom within the Open Source and Free Culture movements. We will examine the strong ideological differences through a provocative panel discussion with Gabriella Coleman and Zachary Lieberman. Continue reading


Oct 23, 20:24
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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